fix: spawns detection

This commit is contained in:
2024-05-06 18:18:15 +02:00
parent 669acc98d2
commit 05dc268526
+1 -1
View File
@@ -107,7 +107,7 @@ export default defineComponent({
scenery.spawns.forEach((spawn) => {
if (/EZT|POS|OSOB/i.test(spawn.spawnName)) acc['passenger'] += 1;
if (/TOW/i.test(spawn.spawnName)) acc['freight'] += 1;
if (/LUZ/i.test(spawn.spawnName)) acc['loco'] += 1;
if (/LUZ|SM/i.test(spawn.spawnName)) acc['loco'] += 1;
if (/ALL/i.test(spawn.spawnName)) acc['all'] += 1;
});